ForgeDiceHero › Compendium › Spells
Spells
All 349 SRD spells, by level. Each one has its own page with the full text.
Level 3 EvocationFireball8d6 FireDEX save · 20-foot Sphere · half on success
Level 9 ConjurationWishAlter realityduplicate a spell of level 8 or lower · or other effect
Level 1 AbjurationCure Wounds2d8 + mod. HPOne creature you touch regains HPCantrips
- Acid SplashEvocation Cantrip

CastingActionRange60 feetComponentsV, SDurationInstantaneous1d6 acidDEX save · 5-ft-radius Sphere↑ scales at levels 5 · 11 · 17 · Sorcerer · Wizard - Blade WardAbjuration Cantrip

CastingActionRangeSelfComponentsV, SDuration1 roundResist weapon damageSelf · Bludgeoning, Piercing, SlashingBard · Sorcerer · Warlock · Wizard - Chill TouchNecromancy Cantrip

CastingActionRangeTouchComponentsV, SDurationInstantaneous1d10 NecroticMelee spell attack · no HP regain until your next turn↑ scales at levels 5 · 11 · 17 · Sorcerer · Warlock · Wizard - Dancing LightsIllusion CantripC

CastingActionRange120 feetComponentsV, S, MDuration1 minuteFour lightsDim Light 10 ft · Bonus Action: move 60 ftBard · Sorcerer · Wizard - DruidcraftTransmutation Cantrip

CastingActionRange30 feetComponentsV, SDurationInstantaneousMinor nature magicChoose: weather · bloom · sensory effect · fire playDruid - Eldritch BlastEvocation Cantrip

CastingActionRange120 feetComponentsV, SDurationInstantaneous1d10 ForceRanged spell attack · one creature or object↑ more beams at levels 5 · 11 · 17 · Warlock - ElementalismTransmutation Cantrip

CastingActionRange30 feetComponentsV, SDurationInstantaneousChoose an effectminor elemental effects · 5-foot CubeDruid · Sorcerer · Wizard - Fire BoltEvocation Cantrip

CastingActionRange120 feetComponentsV, SDurationInstantaneous1d10 FireRanged spell attack · ignites flammable objects↑ scales at levels 5 · 11 · 17 · Sorcerer · Wizard - FriendsEnchantment CantripC

CastingActionRangeSelfComponentsS, MDuration1 minuteAdvantage on Charismaone non-hostile creature · then it turns hostileBard · Sorcerer · Warlock · Wizard - GuidanceDivination CantripC

CastingActionRangeTouchComponentsV, SDuration1 minute+1d4 to checksTouch · willing creature · one chosen skillCleric · Druid - LightEvocation Cantrip

CastingActionRangeTouchComponentsV, MDuration1 hourLight 20 ftOne object touched · Dim Light for 20 more ftBard · Cleric · Sorcerer · Wizard - Mage HandConjuration Cantrip

CastingActionRange30 feetComponentsV, SDuration1 minuteSpectral handManipulates objects · moves 30 ft · max 10 poundsBard · Sorcerer · Warlock · Wizard - MendingTransmutation Cantrip

Casting1 minuteRangeTouchComponentsV, S, MDurationInstantaneousRepairs an objecttouch · break or tear up to 1 footBard · Cleric · Druid · Sorcerer · Wizard - MessageTransmutation Cantrip

CastingActionRange120 feetComponentsS, MDuration1 roundWhispered messageOne creature hears and replies · only you hearBard · Druid · Sorcerer · Wizard - Minor IllusionIllusion Cantrip

CastingActionRange30 feetComponentsS, MDuration1 minuteSound or imageIllusion · image up to a 5-foot CubeBard · Sorcerer · Warlock · Wizard - Poison SprayNecromancy Cantrip

CastingActionRange30 feetComponentsV, SDurationInstantaneous1d12 PoisonRanged spell attack · one creature↑ scales at levels 5 · 11 · 17 · Druid · Sorcerer · Warlock · Wizard - PrestidigitationTransmutation Cantrip

CastingActionRange10 feetComponentsV, SDurationUp to 1 hourChoose an effectminor magical tricks · up to three activeBard · Sorcerer · Warlock · Wizard - Produce FlameConjuration Cantrip

CastingBonus ActionRangeSelfComponentsV, SDuration10 minutes1d8 fireRanged spell attack · 60 ft · Bright Light 20 ft↑ scales at levels 5 · 11 · 17 · Druid - Ray of FrostEvocation Cantrip

CastingActionRange60 feetComponentsV, SDurationInstantaneous1d8 ColdRanged spell attack · Speed −10 ft↑ scales at levels 5 · 11 · 17 · Sorcerer · Wizard - ResistanceAbjuration CantripC

CastingActionRangeTouchComponentsV, SDuration1 minute−1d4 damageTouch · chosen damage type · once per turnCleric · Druid - Sacred FlameEvocation Cantrip

CastingActionRange60 feetComponentsV, SDurationInstantaneous1d8 RadiantDEX save · one creature · ignores cover↑ scales at levels 5 · 11 · 17 · Cleric - ShillelaghTransmutation Cantrip

CastingBonus ActionRangeSelfComponentsV, S, MDuration1 minuteWeapon: d8 damageClub or Quarterstaff · uses spellcasting ability↑ d10 · d12 · 2d6 at levels 5 · 11 · 17 · Druid - Shocking GraspEvocation Cantrip

CastingActionRangeTouchComponentsV, SDurationInstantaneous1d8 LightningMelee spell attack · no Opportunity Attacks↑ scales at levels 5 · 11 · 17 · Sorcerer · Wizard - Sorcerous BurstEvocation Cantrip

CastingActionRange120 feetComponentsV, SDurationInstantaneous1d8 chosen typeRanged spell attack · roll 8 on a d8: roll another d8↑ scales at levels 5 · 11 · 17 · Sorcerer - Spare the DyingNecromancy Cantrip

CastingActionRange15 feetComponentsV, SDurationInstantaneousStableA creature at 0 HP that isn't dead becomes Stable↑ range doubles at levels 5 · 11 · 17 · Cleric · Druid - Starry WispEvocation Cantrip

CastingActionRange60 feetComponentsV, SDurationInstantaneous1d8 RadiantRanged spell attack · can't be Invisible↑ scales at levels 5 · 11 · 17 · Bard · Druid - ThaumaturgyTransmutation Cantrip

CastingActionRange30 feetComponentsVDurationUp to 1 minuteMinor wonderchoose an effect · up to three 1-minute effectsCleric - Thorn WhipTransmutation Cantrip

CastingActionRange30 feetComponentsV, S, MDurationInstantaneous1d6 piercingMelee spell attack · pulled 10 ft toward you↑ scales at levels 5 · 11 · 17 · Druid - True StrikeDivination Cantrip

CastingActionRangeSelfComponentsS, MDurationInstantaneousWeapon attackUses spellcasting ability · Radiant damage↑ extra Radiant at levels 5 · 11 · 17 · Bard · Sorcerer · Warlock · Wizard - Vicious MockeryEnchantment Cantrip

CastingActionRange60 feetComponentsVDurationInstantaneous1d6 PsychicWIS save · Disadvantage on its next attack roll↑ scales at levels 5 · 11 · 17 · Bard
Level 1
- AlarmLevel 1 AbjurationR

Casting1 minuteRange30 feetComponentsV, S, MDuration8 hoursAlarm20-foot Cube · audible or mental alarmRanger · Wizard - Animal FriendshipLevel 1 Enchantment

CastingActionRange30 feetComponentsV, S, MDuration24 hoursCharmedWIS save · one Beast · ends if you damage it↑ one more Beast per slot level above · Bard · Druid · Ranger - BaneLevel 1 EnchantmentC

CastingActionRange30 feetComponentsV, S, MDuration1 minute−1d4 attacks & savesCHA save · up to three creatures↑ +one creature per slot level above · Bard · Cleric · Warlock - BlessLevel 1 EnchantmentC

CastingActionRange30 feetComponentsV, S, MDuration1 minute+1d4 attacks & savesUp to three creatures · attack rolls and saves↑ one more creature per slot level above · Cleric · Paladin - Burning HandsLevel 1 Evocation

CastingActionRangeSelfComponentsV, SDurationInstantaneous3d6 FireDEX save · 15-foot Cone · half on success↑ +1d6 per slot level above · Sorcerer · Wizard - Charm PersonLevel 1 Enchantment

CastingActionRange30 feetComponentsV, SDuration1 hourCharmedWIS save · one Humanoid is Friendly to you↑ one more creature per slot level above · Bard · Druid · Sorcerer · Warlock · Wizard - Chromatic OrbLevel 1 Evocation

CastingActionRange90 feetComponentsV, S, MDurationInstantaneous3d8 chosen typeRanged spell attack · leaps 30 ft on matching d8s↑ +1d8 and more leaps per slot level above · Sorcerer · Wizard - Color SprayLevel 1 Illusion

CastingActionRangeSelfComponentsV, S, MDurationInstantaneousBlindedCON save · 15-ft Cone · until end of your next turnBard · Sorcerer · Wizard - CommandLevel 1 Enchantment

CastingActionRange60 feetComponentsVDurationInstantaneousCommandWIS save · one creature obeys your command↑ one more creature per slot level above · Bard · Cleric · Paladin - Compelled DuelLevel 1 EnchantmentC

CastingBonus ActionRange30 feetComponentsVDuration1 minuteDuelWIS save · Disadvantage vs others · save past 30 feetPaladin - Comprehend LanguagesLevel 1 DivinationR

CastingActionRangeSelfComponentsV, S, MDuration1 hourUnderstand languagesspoken, signed, or written (by touch)Bard · Sorcerer · Warlock · Wizard - Create or Destroy WaterLevel 1 Transmutation

CastingActionRange30 feetComponentsV, S, MDurationInstantaneousCreate/destroy waterUp to 10 gallons · or rain/fog in a 30-ft Cube↑ +10 gallons or Cube +5 ft per slot above · Cleric · Druid - Cure WoundsLevel 1 Abjuration

CastingActionRangeTouchComponentsV, SDurationInstantaneous2d8 + mod. HPOne creature you touch regains HP↑ +2d8 per slot level above · Bard · Cleric · Druid · Paladin · Ranger - Detect Evil and GoodLevel 1 DivinationC

CastingActionRangeSelfComponentsV, SDuration10 minutesSense creaturesWithin 30 feet · Celestials, Fiends, Undead and moreCleric · Paladin - Detect MagicLevel 1 DivinationCR

CastingActionRangeSelfComponentsV, SDuration10 minutesSense magicwithin 30 ft · Magic action: auras and schoolBard · Cleric · Druid · Paladin · Ranger · Sorcerer · Warlock · Wizard - Detect Poison and DiseaseLevel 1 DivinationCR

CastingActionRangeSelfComponentsV, S, MDuration10 minutesSense poisonsPoisons, venomous creatures, contagions within 30 ftCleric · Druid · Paladin · Ranger - Disguise SelfLevel 1 Illusion

CastingActionRangeSelfComponentsV, SDuration1 hourLook differentSelf · 1 foot shorter or tallerBard · Sorcerer · Wizard - Dissonant WhispersLevel 1 Enchantment

CastingActionRange60 feetComponentsVDurationInstantaneous3d6 PsychicWIS save · flees with its Reaction · half on success↑ +1d6 per slot level above · Bard - Divine FavorLevel 1 Transmutation

CastingBonus ActionRangeSelfComponentsV, SDuration1 minute+1d4 RadiantWeapon attacks · extra damage on a hitPaladin - Divine SmiteLevel 1 Evocation

CastingBonus ActionRangeSelfComponentsVDurationInstantaneous+2d8 radiantOn a hit · +1d8 vs Fiends and Undead↑ +1d8 per slot level above · Paladin - Ensnaring StrikeLevel 1 ConjurationC

CastingBonus ActionRangeSelfComponentsVDuration1 minuteRestrainedon hit · STR save · 1d6 Piercing each turn↑ +1d6 per slot level above · Ranger - EntangleLevel 1 ConjurationC

CastingActionRange90 feetComponentsV, SDuration1 minuteRestrainedSTR save · 20-ft square · Difficult TerrainDruid · Ranger - Expeditious RetreatLevel 1 TransmutationC

CastingBonus ActionRangeSelfComponentsV, SDuration10 minutesDashDash now · then as a Bonus Action each turnSorcerer · Warlock · Wizard - Faerie FireLevel 1 EvocationC

CastingActionRange60 feetComponentsVDuration1 minuteAdvantage vs themDEX save · 20-ft Cube · can't be InvisibleBard · Druid - False LifeLevel 1 Necromancy

CastingActionRangeSelfComponentsV, S, MDurationInstantaneous2d4 + 4 Temp HPOn yourself↑ +5 Temp HP per slot level above · Sorcerer · Wizard - Feather FallLevel 1 Transmutation

CastingReactionRange60 feetComponentsV, MDuration1 minuteFall 60 ft per roundup to five falling creatures · no fall damageBard · Sorcerer · Wizard - Find FamiliarLevel 1 ConjurationR

Casting1 hourRange10 feetComponentsV, S, MDurationInstantaneousSummon a familiarCR 0 Beast form · telepathy within 100 ft · delivers touchWizard - Floating DiskLevel 1 ConjurationR

CastingActionRange30 feetComponentsV, S, MDuration1 hourDisk holds 500 lbPlane of force · follows within 20 ftWizard - Fog CloudLevel 1 ConjurationC

CastingActionRange120 feetComponentsV, SDuration1 hourFog20-foot-radius Sphere · Heavily Obscured↑ +20 ft radius per slot level above · Druid · Ranger · Sorcerer · Wizard - GoodberryLevel 1 Conjuration

CastingActionRangeSelfComponentsV, S, MDuration24 hoursTen berries · 1 HPBonus Action: eat one · a day's nourishmentDruid · Ranger - GreaseLevel 1 Conjuration

CastingActionRange60 feetComponentsV, S, MDuration1 minuteProneDEX save · 10-ft square · Difficult TerrainSorcerer · Wizard - Guiding BoltLevel 1 Evocation

CastingActionRange120 feetComponentsV, SDuration1 round4d6 RadiantRanged spell attack · next attack has Advantage↑ +1d6 per slot level above · Cleric - Healing WordLevel 1 Abjuration

CastingBonus ActionRange60 feetComponentsVDurationInstantaneous2d4 + mod. HPOne creature you can see within range↑ +2d4 per slot level above · Bard · Cleric · Druid - Hellish RebukeLevel 1 Evocation

CastingReactionRange60 feetComponentsV, SDurationInstantaneous2d10 FireDEX save · the creature that hurt you · half on success↑ +1d10 per slot level above · Warlock - HeroismLevel 1 EnchantmentC

CastingActionRangeTouchComponentsV, SDuration1 minuteImmune to FrightenedTouch · Temp HP = ability mod. each turn↑ +one creature per slot level above · Bard · Paladin - HexLevel 1 EnchantmentC

CastingBonus ActionRange90 feetComponentsV, S, MDuration1 hour+1d6 necroticOn each hit · Disadvantage on checks of one ability↑ Concentration up to 4 · 8 · 24 hours · Warlock - Hideous LaughterLevel 1 EnchantmentC

CastingActionRange30 feetComponentsV, S, MDuration1 minuteProne + IncapacitatedWIS save · one creature · repeats each turn↑ one more creature per slot level above · Bard · Warlock · Wizard - Hunter’s MarkLevel 1 DivinationC

CastingBonus ActionRange90 feetComponentsVDuration1 hour+1d6 ForceMarked target · Advantage to find it↑ Concentration up to 8 or 24 hours · Ranger - Ice KnifeLevel 1 Conjuration

CastingActionRange60 feetComponentsS, MDurationInstantaneous1d10 + 2d6 ColdRanged spell attack · then DEX save within 5 ft↑ +1d6 Cold per slot level above · Druid · Sorcerer · Wizard - IdentifyLevel 1 DivinationR

Casting1 minuteRangeTouchComponentsV, S, MDurationInstantaneousLearn propertiestouch · magic item or creature · ongoing spellsBard · Wizard - Illusory ScriptLevel 1 IllusionR

Casting1 minuteRangeTouchComponentsS, MDuration10 daysIllusory writingReadable only by those you choose · gibberish to othersBard · Warlock · Wizard - Inflict WoundsLevel 1 Necromancy

CastingActionRangeTouchComponentsV, SDurationInstantaneous2d10 NecroticCON save · touch · half on success↑ +1d10 per slot level above · Cleric - JumpLevel 1 Transmutation

CastingBonus ActionRangeTouchComponentsV, S, MDuration1 minuteJump 30 ftTouch · costs 10 feet of movement↑ one more creature per slot level above · Druid · Ranger · Sorcerer · Wizard - LongstriderLevel 1 Transmutation

CastingActionRangeTouchComponentsV, S, MDuration1 hourSpeed +10 fttouch · one creature↑ one more creature per slot level above · Bard · Druid · Ranger · Wizard - Mage ArmorLevel 1 Abjuration

CastingActionRangeTouchComponentsV, S, MDuration8 hoursAC 13 + DexTouch · willing creature without armorSorcerer · Wizard - Magic MissileLevel 1 Evocation

CastingActionRange120 feetComponentsV, SDurationInstantaneousDarts: 1d4 + 1 ForceThree darts · always hit · one or more targets↑ one more dart per slot level above · Sorcerer · Wizard - Protection from Evil and GoodLevel 1 AbjurationC

CastingActionRangeTouchComponentsV, S, MDuration10 minutesProtectionTheir attacks have Disadvantage · no Charmed/FrightenedCleric · Druid · Paladin · Warlock · Wizard - Purify Food and DrinkLevel 1 TransmutationR

CastingActionRange10 feetComponentsV, SDurationInstantaneousPurify food and drink5-ft-radius Sphere · removes poison and rotCleric · Druid · Paladin - Ray of SicknessLevel 1 Necromancy

CastingActionRange60 feetComponentsV, SDurationInstantaneous2d8 PoisonRanged spell attack · Poisoned until your next turn↑ +1d8 per slot level above · Sorcerer · Wizard - SanctuaryLevel 1 Abjuration

CastingBonus ActionRange30 feetComponentsV, S, MDuration1 minuteWarded from attacksAttackers make WIS save · or choose a new targetCleric - Searing SmiteLevel 1 Evocation

CastingBonus ActionRangeSelfComponentsVDuration1 minute+1d6 FireOn hit · 1d6 each turn · CON save ends it↑ +1d6 per slot level above · Paladin - ShieldLevel 1 Abjuration

CastingReactionRangeSelfComponentsV, SDuration1 round+5 ACUntil your next turn · no damage from Magic MissileSorcerer · Wizard - Shield of FaithLevel 1 AbjurationC

CastingBonus ActionRange60 feetComponentsV, S, MDuration10 minutes+2 ACone creature within range · for the durationCleric · Paladin - Silent ImageLevel 1 IllusionC

CastingActionRange60 feetComponentsV, S, MDuration10 minutesIllusory imageVisual only · 15-ft Cube · Investigation reveals itBard · Sorcerer · Wizard - SleepLevel 1 EnchantmentC

CastingActionRange60 feetComponentsV, S, MDuration1 minuteIncapacitatedWIS save · 5-ft-radius Sphere · then UnconsciousBard · Sorcerer · Wizard - Speak with AnimalsLevel 1 DivinationR

CastingActionRangeSelfComponentsV, SDuration10 minutesSpeak with AnimalsUnderstand and talk with BeastsBard · Druid · Ranger · Warlock - Thunderous SmiteLevel 1 ConjurationC

CastingBonus ActionRangeSelfComponentsVDuration1 minute2d6 Thundermelee hit · STR save · pushed 10 ft and PronePaladin - ThunderwaveLevel 1 Evocation

CastingActionRangeSelfComponentsV, SDurationInstantaneous2d8 thunderCON save · 15-ft Cube · pushed 10 ft · half↑ +1d8 per slot level above · Bard · Druid · Sorcerer · Wizard - Unseen ServantLevel 1 ConjurationR

CastingActionRange60 feetComponentsV, S, MDuration1 hourInvisible servantAC 10 · 1 HP · simple tasks · moves 15 ftBard · Warlock · Wizard - Witch BoltLevel 1 ConjurationC

CastingActionRange30 feetComponentsV, S, MDuration1 minute1d12 LightningRanged spell attack · 1d12 each turn with your action↑ +1d12 per slot level above · Sorcerer · Warlock · Wizard - Wrathful SmiteLevel 1 ConjurationC

CastingBonus ActionRangeSelfComponentsVDuration1 minute1d6 Psychicmelee hit · WIS save · FrightenedPaladin
Level 2
- Acid ArrowLevel 2 Evocation

CastingActionRange90 feetComponentsV, S, MDurationInstantaneous4d4 AcidRanged spell attack · then 2d4 · half on miss↑ +1d4 per slot level above · Wizard - AidLevel 2 Abjuration

CastingActionRange30 feetComponentsV, S, MDuration8 hours+5 max HPUp to three creatures · current and max HP↑ +5 HP per slot level above · Bard · Cleric · Druid · Paladin · Ranger - Alter SelfLevel 2 TransmutationC

CastingActionRangeSelfComponentsV, SDuration1 hourAlter your formSelf · aquatic, natural weapons or appearanceSorcerer · Wizard - Animal MessengerLevel 2 EnchantmentR

CastingActionRange30 feetComponentsV, S, MDuration24 hoursAnimal messengerCHA save · Tiny Beast · delivers a message↑ +48 hours per slot level above · Bard · Druid · Ranger - Arcane LockLevel 2 Abjuration

CastingActionRangeTouchComponentsV, S, MDurationUntil dispelledMagic locktouch · door or container · only magic unlocks itWizard - Arcanist’s Magic AuraLevel 2 Illusion

CastingActionRangeTouchComponentsV, S, MDuration24 hoursFalse magic auraTouch · Mask (creature) or False Aura (object)Wizard - AuguryLevel 2 DivinationR

Casting1 minuteRangeSelfComponentsV, S, MDurationInstantaneousOmenOn a plan within 30 minutes · GM choosesCleric · Druid · Wizard - BarkskinLevel 2 Transmutation

CastingBonus ActionRangeTouchComponentsV, S, MDuration1 hourAC 17Touch · bark-like skin · AC at least 17Druid · Ranger - Blindness/DeafnessLevel 2 Transmutation

CastingActionRange120 feetComponentsVDuration1 minuteBlinded or DeafenedCON save · one creature · repeats at end of turn↑ one more creature per slot level above · Bard · Cleric · Sorcerer · Wizard - BlurLevel 2 IllusionC

CastingActionRangeSelfComponentsVDuration1 minuteBlurredDisadvantage on attack rolls against youSorcerer · Wizard - Calm EmotionsLevel 2 EnchantmentC

CastingActionRange60 feetComponentsV, SDuration1 minuteCalm emotionsCHA save · 20-ft-radius Sphere · immune or IndifferentBard · Cleric - Continual FlameLevel 2 Evocation

CastingActionRangeTouchComponentsV, S, MDurationUntil dispelledEverlasting flametouch · Bright Light 20 ft + Dim 20 ft · no heatCleric · Druid · Wizard - DarknessLevel 2 EvocationC

CastingActionRange60 feetComponentsV, MDuration10 minutesMagical Darkness15-ft-radius Sphere · Darkvision can't see throughSorcerer · Warlock · Wizard - DarkvisionLevel 2 Transmutation

CastingActionRangeTouchComponentsV, S, MDuration8 hoursDarkvision 150 ftOne willing creature you touchDruid · Ranger · Sorcerer · Wizard - Detect ThoughtsLevel 2 DivinationC

CastingActionRangeSelfComponentsV, S, MDuration1 minuteRead thoughtsWithin 30 feet · WIS save to probe deeperBard · Sorcerer · Wizard - Dragon’s BreathLevel 2 TransmutationC

CastingBonus ActionRangeTouchComponentsV, S, MDuration1 minute3d6 chosen typeTouch · 15-ft Cone breath · DEX save · half↑ +1d6 per slot level above · Sorcerer · Wizard - Enhance AbilityLevel 2 TransmutationC

CastingActionRangeTouchComponentsV, S, MDuration1 hourAdvantage on checkstouch · one ability of your choice↑ one more creature per slot level above · Bard · Cleric · Druid · Ranger · Sorcerer · Wizard - Enlarge/ReduceLevel 2 TransmutationC

CastingActionRange30 feetComponentsV, S, MDuration1 minuteEnlarge or reduceCON save if unwilling · size ±1 · ±1d4 damageBard · Druid · Sorcerer · Wizard - EnthrallLevel 2 EnchantmentC

CastingActionRange60 feetComponentsV, SDuration1 minute−10 to PerceptionWIS save · chosen creatures · Passive tooBard · Warlock - Find SteedLevel 2 Conjuration

CastingActionRange30 feetComponentsV, SDurationInstantaneousSummon steedCelestial, Fey or Fiend · Large · ally↑ stats use the slot level · Paladin - Find TrapsLevel 2 Divination

CastingActionRange120 feetComponentsV, SDurationInstantaneousSense trapswithin range and sight · not their locationCleric · Druid · Ranger - Flame BladeLevel 2 EvocationC

CastingBonus ActionRangeSelfComponentsV, S, MDuration10 minutes3d6 + mod. fireMelee spell attack · fiery blade · light 10 ft↑ +1d6 per slot level above · Druid · Sorcerer - Flaming SphereLevel 2 ConjurationC

CastingActionRange60 feetComponentsV, S, MDuration1 minute2d6 FireDEX save · within 5 ft · half on success↑ +1d6 per slot level above · Druid · Sorcerer · Wizard - Gentle ReposeLevel 2 NecromancyR

CastingActionRangeTouchComponentsV, S, MDuration10 daysNo decayTouch · corpse · can't become UndeadCleric · Paladin · Wizard - Gust of WindLevel 2 EvocationC

CastingActionRangeSelfComponentsV, S, MDuration1 minutePushed 15 ftSTR save · 60-ft × 10-ft Line · each turnDruid · Ranger · Sorcerer · Wizard - Heat MetalLevel 2 TransmutationC

CastingActionRange60 feetComponentsV, S, MDuration1 minute2d8 fireMetal object · CON save or drop it↑ +1d8 per slot level above · Bard · Druid - Hold PersonLevel 2 EnchantmentC

CastingActionRange60 feetComponentsV, S, MDuration1 minuteParalyzedWIS save · one Humanoid · repeats each turn↑ one more Humanoid per slot level above · Bard · Cleric · Druid · Sorcerer · Warlock · Wizard - InvisibilityLevel 2 IllusionC

CastingActionRangeTouchComponentsV, S, MDuration1 hourInvisibleTouch · ends if it attacks, deals damage or casts↑ one more creature per slot level above · Bard · Sorcerer · Warlock · Wizard - KnockLevel 2 Transmutation

CastingActionRange60 feetComponentsVDurationInstantaneousUnlocks one lockone locked object · loud knock audible 300 ftBard · Sorcerer · Wizard - Lesser RestorationLevel 2 Abjuration

CastingBonus ActionRangeTouchComponentsV, SDurationInstantaneousEnd one conditionTouch · Blinded, Deafened, Paralyzed, PoisonedBard · Cleric · Druid · Paladin · Ranger - LevitateLevel 2 TransmutationC

CastingActionRange60 feetComponentsV, S, MDuration10 minutesLevitate up to 20 ftCreature or object · CON save if unwillingSorcerer · Wizard - Locate Animals or PlantsLevel 2 DivinationR

CastingActionRangeSelfComponentsV, S, MDurationInstantaneousLocate beast or plantDirection and distance to nearest within 5 milesBard · Druid · Ranger - Locate ObjectLevel 2 DivinationC

CastingActionRangeSelfComponentsV, S, MDuration10 minutesLocate an objectdirection within 1,000 ft · blocked by leadBard · Cleric · Druid · Paladin · Ranger · Wizard - Magic MouthLevel 2 IllusionR

Casting1 minuteRange30 feetComponentsV, S, MDurationUntil dispelledTriggered messageObject · 25 words or fewer · trigger within 30 ftBard · Wizard - Magic WeaponLevel 2 Transmutation

CastingBonus ActionRangeTouchComponentsV, SDuration1 hour+1 weaponOne nonmagical weapon · attack and damage↑ +2 with level 3–5 slot · +3 with 6+ · Paladin · Ranger · Sorcerer · Wizard - Mind SpikeLevel 2 DivinationC

CastingActionRange120 feetComponentsSDuration1 hour3d8 PsychicWIS save · you know its location · half on success↑ +1d8 per slot level above · Sorcerer · Warlock · Wizard - Mirror ImageLevel 2 Illusion

CastingActionRangeSelfComponentsV, SDuration1 minuteThree duplicatesWhen you're hit: d6 per duplicate · 3+ hits it insteadBard · Sorcerer · Warlock · Wizard - Misty StepLevel 2 Conjuration

CastingBonus ActionRangeSelfComponentsVDurationInstantaneousTeleport 30 ftto an unoccupied space you can seeSorcerer · Warlock · Wizard - MoonbeamLevel 2 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration1 minute2d10 radiantCON save · 5-ft-radius Cylinder · half on success↑ +1d10 per slot level above · Druid - Pass without TraceLevel 2 AbjurationC

CastingActionRangeSelfComponentsV, S, MDuration1 hour+10 to Stealth30-ft Emanation · you and chosen allies · no tracksDruid · Ranger - Phantasmal ForceLevel 2 IllusionC

CastingActionRange60 feetComponentsV, S, MDuration1 minute2d8 PsychicINT save · an illusion only the target perceivesBard · Sorcerer · Wizard - Prayer of HealingLevel 2 Abjuration

Casting10 minutesRange30 feetComponentsVDurationInstantaneous2d8 HPUp to five creatures · benefits of a Short Rest↑ +1d8 per slot level above · Cleric · Paladin - Protection from PoisonLevel 2 Abjuration

CastingActionRangeTouchComponentsV, SDuration1 hourPoison Resistancetouch · ends Poisoned · Advantage on savesCleric · Druid · Paladin · Ranger - Ray of EnfeeblementLevel 2 NecromancyC

CastingActionRange60 feetComponentsV, SDuration1 minute−1d8 to damageCON save · Disadvantage on Strength D20 TestsWarlock · Wizard - Rope TrickLevel 2 Transmutation

CastingActionRangeTouchComponentsV, S, MDuration1 hourRope-top refugePortal atop a rope · up to eight creaturesWizard - Scorching RayLevel 2 Evocation

CastingActionRange120 feetComponentsV, SDurationInstantaneousThree 2d6 Fire raysRanged spell attack per ray · one or more targets↑ one more ray per slot level above · Sorcerer · Wizard - See InvisibilityLevel 2 Divination

CastingActionRangeSelfComponentsV, S, MDuration1 hourSee the Invisibleyou also see into the Ethereal PlaneBard · Sorcerer · Wizard - ShatterLevel 2 Evocation

CastingActionRange60 feetComponentsV, S, MDurationInstantaneous3d8 thunderCON save · 10-ft-radius Sphere · half on success↑ +1d8 per slot level above · Bard · Sorcerer · Wizard - Shining SmiteLevel 2 TransmutationC

CastingBonus ActionRangeSelfComponentsVDuration1 minute+2d6 RadiantOn hit · Advantage vs target · can't be Invisible↑ +1d6 per slot level above · Paladin - SilenceLevel 2 IllusionCR

CastingActionRange120 feetComponentsV, SDuration10 minutesSilence20-ft-radius Sphere · Deafened · no Verbal componentsBard · Cleric · Ranger - Spider ClimbLevel 2 TransmutationC

CastingActionRangeTouchComponentsV, S, MDuration1 hourWalk on wallsTouch · walls and ceilings · Climb Speed↑ one more creature per slot level above · Sorcerer · Warlock · Wizard - Spike GrowthLevel 2 TransmutationC

CastingActionRange150 feetComponentsV, S, MDuration10 minutes2d4 Piercing20-ft-radius Sphere · per 5 ft moved · Difficult TerrainDruid · Ranger - Spiritual WeaponLevel 2 EvocationC

CastingBonus ActionRange60 feetComponentsV, SDuration1 minute1d8 + mod. forceMelee spell attack · spectral weapon · moves 20 ft↑ +1d8 per slot level above · Cleric - SuggestionLevel 2 EnchantmentC

CastingActionRange30 feetComponentsV, MDuration8 hoursCharmedWIS save · one creature follows the suggestionBard · Sorcerer · Warlock · Wizard - Warding BondLevel 2 Abjuration

CastingActionRangeTouchComponentsV, S, MDuration1 hour+1 AC and savesTouch · within 60 feet · Resistance · you share its damageCleric · Paladin - WebLevel 2 ConjurationC

CastingActionRange60 feetComponentsV, S, MDuration1 hourRestrainedDEX save · 20-ft Cube · Difficult TerrainSorcerer · Wizard - Zone of TruthLevel 2 Enchantment

CastingActionRange60 feetComponentsV, SDuration10 minutesCan't lieCHA save · 15-ft-radius Sphere · you know who savesBard · Cleric · Paladin
Level 3
- Animate DeadLevel 3 Necromancy

Casting1 minuteRange10 feetComponentsV, S, MDurationInstantaneousSkeleton or ZombieBones or corpse · command within 60 ft · 24 hours↑ +two Undead per slot level above · Cleric · Wizard - Beacon of HopeLevel 3 AbjurationC

CastingActionRange30 feetComponentsV, SDuration1 minuteAdvantage, max healingChosen creatures · WIS and Death Saving ThrowsCleric - Bestow CurseLevel 3 NecromancyC

CastingActionRangeTouchComponentsV, SDuration1 minuteCurseTouch · WIS save · choose one effect↑ longer duration with higher slots · Bard · Cleric · Wizard - BlinkLevel 3 Transmutation

CastingActionRangeSelfComponentsV, SDuration1 minuteVanish on 4–6roll 1d6 at end of turn · go to the Ethereal PlaneSorcerer · Wizard - Call LightningLevel 3 ConjurationC

CastingActionRange120 feetComponentsV, SDuration10 minutes3d10 lightningDEX save · within 5 ft · repeat as a Magic action↑ +1d10 per slot level above · Druid - ClairvoyanceLevel 3 DivinationC

Casting10 minutesRange1 mileComponentsV, S, MDuration10 minutesRemote sight/hearingInvisible sensor · familiar or obvious placeBard · Cleric · Sorcerer · Wizard - Conjure AnimalsLevel 3 ConjurationC

CastingActionRange60 feetComponentsV, SDuration10 minutes3d10 SlashingLarge pack · DEX save within 10 feet · moves 30 feet↑ +1d10 per slot level above · Druid · Ranger - CounterspellLevel 3 Abjuration

CastingReactionRange60 feetComponentsSDurationInstantaneousNegates a spellCON save · the spell dissipatesSorcerer · Warlock · Wizard - Create Food and WaterLevel 3 Conjuration

CastingActionRange30 feetComponentsV, SDurationInstantaneousFood and water45 pounds of food · 30 gallons of waterCleric · Paladin - Crusader's MantleLevel 3 ConjurationC

CastingActionRangeSelfComponentsVDuration1 minute+1d4 RadiantNon-hostile creatures within 30 ft · weapon attacksPaladin - DaylightLevel 3 Evocation

CastingActionRange60 feetComponentsV, SDuration1 hourSunlight60-foot Sphere · Bright Light · dispels DarknessCleric · Druid · Paladin · Ranger · Sorcerer - Dispel MagicLevel 3 Abjuration

CastingActionRange120 feetComponentsV, SDurationInstantaneousEnds spellslevel 3 or lower ends · 4+: check DC 10 + level↑ ends spells up to the slot's level · Bard · Cleric · Druid · Paladin · Ranger · Sorcerer · Warlock · Wizard - FearLevel 3 IllusionC

CastingActionRangeSelfComponentsV, S, MDuration1 minuteFrightenedWIS save · 30-ft Cone · drops items and fleesBard · Sorcerer · Warlock · Wizard - Feign DeathLevel 3 NecromancyR

CastingActionRangeTouchComponentsV, S, MDuration1 hourAppears deadWilling creature · Blinded, IncapacitatedBard · Cleric · Druid · Wizard - FireballLevel 3 Evocation

CastingActionRange150 feetComponentsV, S, MDurationInstantaneous8d6 FireDEX save · 20-foot Sphere · half on success↑ +1d6 per slot level above · Sorcerer · Wizard - FlyLevel 3 TransmutationC

CastingActionRangeTouchComponentsV, S, MDuration10 minutesFly 60 fttouch · one willing creature · can hover↑ one more creature per slot level above · Sorcerer · Warlock · Wizard - Gaseous FormLevel 3 TransmutationC

CastingActionRangeTouchComponentsV, S, MDuration1 hourMist, Fly 10 ftTouch · Resistance to Bludgeoning, Piercing, Slashing↑ +one creature per slot level above · Sorcerer · Warlock · Wizard - Glyph of WardingLevel 3 Abjuration

Casting1 hourRangeTouchComponentsV, S, MDurationUntil dispelled or triggered5d8 or a spellRune: DEX save · 20-ft-radius Sphere · half on success↑ +1d8 per slot level above · Bard · Cleric · Wizard - HasteLevel 3 TransmutationC

CastingActionRange30 feetComponentsV, S, MDuration1 minuteSpeed doubled, +2 ACAdvantage on DEX saves · extra action · then IncapacitatedSorcerer · Wizard - Hypnotic PatternLevel 3 IllusionC

CastingActionRange120 feetComponentsS, MDuration1 minuteCharmedWIS save · 30-ft Cube · Incapacitated, Speed 0Bard · Sorcerer · Warlock · Wizard - Lightning BoltLevel 3 Evocation

CastingActionRangeSelfComponentsV, S, MDurationInstantaneous8d6 lightningDEX save · 100-ft Line · half on success↑ +1d6 per slot level above · Sorcerer · Wizard - Magic CircleLevel 3 Abjuration

Casting1 minuteRange10 feetComponentsV, S, MDuration1 hourProtective circle10-ft-radius Cylinder · against chosen creature types↑ +1 hour per slot level above · Cleric · Paladin · Warlock · Wizard - Major ImageLevel 3 IllusionC

CastingActionRange120 feetComponentsV, S, MDuration10 minutesIllusory image20-foot Cube · sounds, smells, temperature↑ no Concentration with level 4+ slot · Bard · Sorcerer · Warlock · Wizard - Mass Healing WordLevel 3 Abjuration

CastingBonus ActionRange60 feetComponentsVDurationInstantaneous2d4 + mod. HPup to six creatures you can see↑ +1d4 per slot level above · Bard · Cleric - Meld into StoneLevel 3 TransmutationR

CastingActionRangeTouchComponentsV, SDuration8 hoursMerged with stoneStep into stone · undetectable by nonmagical sensesCleric · Druid · Ranger - NondetectionLevel 3 Abjuration

CastingActionRangeTouchComponentsV, S, MDuration8 hoursHidden from DivinationCreature, place or object up to 10 ft · touchBard · Ranger · Wizard - Phantom SteedLevel 3 IllusionR

Casting1 minuteRange30 feetComponentsV, SDuration1 hourPhantom steedLarge mount · Speed 100 feet · 13 miles in an hourWizard - Plant GrowthLevel 3 Transmutation

CastingAction or 8 hoursRange150 feetComponentsV, SDurationInstantaneousChoose an effectOvergrowth: 100-ft-radius Sphere · Enrichment: 365 daysBard · Druid · Ranger - Protection from EnergyLevel 3 AbjurationC

CastingActionRangeTouchComponentsV, SDuration1 hourResist one damage typeTouch · Acid, Cold, Fire, Lightning, or ThunderCleric · Druid · Ranger · Sorcerer · Wizard - Remove CurseLevel 3 Abjuration

CastingActionRangeTouchComponentsV, SDurationInstantaneousEnds cursesOne creature or object you touchCleric · Paladin · Warlock · Wizard - RevivifyLevel 3 Necromancy

CastingActionRangeTouchComponentsV, S, MDurationInstantaneousRevives with 1 HPTouch · died within the last minuteCleric · Druid · Paladin · Ranger - SendingLevel 3 Divination

CastingActionRangeUnlimitedComponentsV, S, MDurationInstantaneous25-word messagea known creature · any distance · it can replyBard · Cleric · Wizard - Sleet StormLevel 3 ConjurationC

CastingActionRange150 feetComponentsV, S, MDuration1 minuteProneDEX save · 20-ft-radius Cylinder · loses ConcentrationDruid · Sorcerer · Wizard - SlowLevel 3 TransmutationC

CastingActionRange120 feetComponentsV, S, MDuration1 minuteSlowedWIS save · up to six in a 40-ft Cube · −2 ACBard · Sorcerer · Wizard - Speak with DeadLevel 3 Necromancy

CastingActionRange10 feetComponentsV, S, MDuration10 minutesSpeak with DeadCorpse within range · up to five questionsBard · Cleric · Wizard - Speak with PlantsLevel 3 Transmutation

CastingActionRangeSelfComponentsV, SDuration10 minutesSpeak with plants30-ft Emanation · questions and Difficult TerrainBard · Druid · Ranger - Spirit GuardiansLevel 3 ConjurationC

CastingActionRangeSelfComponentsV, S, MDuration10 minutes3d8 radiant/necroticWIS save · 15-ft Emanation · Speed halved · half↑ +1d8 per slot level above · Cleric - Stinking CloudLevel 3 ConjurationC

CastingActionRange90 feetComponentsV, S, MDuration1 minutePoisonedCON save · 20-ft-radius Sphere · no actionsBard · Sorcerer · Wizard - Tiny HutLevel 3 EvocationR

Casting1 minuteRangeSelfComponentsV, S, MDuration8 hoursShelter10-foot Emanation · blocks spells of level 3 or lowerBard · Wizard - TonguesLevel 3 Divination

CastingActionRangeTouchComponentsV, MDuration1 hourUnderstands languagestouch · understands and is understoodBard · Cleric · Sorcerer · Warlock · Wizard - Vampiric TouchLevel 3 NecromancyC

CastingActionRangeSelfComponentsV, SDuration1 minute3d6 necroticMelee spell attack · regain half the damage as HP↑ +1d6 per slot level above · Sorcerer · Warlock · Wizard - Water BreathingLevel 3 TransmutationR

CastingActionRange30 feetComponentsV, S, MDuration24 hoursBreathe underwaterUp to ten willing creaturesDruid · Ranger · Sorcerer · Wizard - Water WalkLevel 3 TransmutationR

CastingActionRange30 feetComponentsV, S, MDuration1 hourWalk on liquidsUp to ten creatures · across any liquid surfaceCleric · Druid · Ranger · Sorcerer - Wind WallLevel 3 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration1 minute4d8 BludgeoningSTR save · 50-ft wall · half on successDruid · Ranger
Level 4
- Arcane EyeLevel 4 DivinationC

CastingActionRange30 feetComponentsV, S, MDuration1 hourInvisible eyeSee through it · Darkvision 30 ft · moves 30 ftWizard - Aura of LifeLevel 4 AbjurationC

CastingActionRangeSelfComponentsVDuration10 minutesNecrotic Resistance30-ft Emanation · allies at 0 HP regain 1 HPCleric · Paladin - BanishmentLevel 4 AbjurationC

CastingActionRange30 feetComponentsV, S, MDuration1 minuteBanishmentCHA save · demiplane · Incapacitated↑ one more creature per slot level above · Cleric · Paladin · Sorcerer · Warlock · Wizard - Black TentaclesLevel 4 ConjurationC

CastingActionRange90 feetComponentsV, S, MDuration1 minute3d6 BludgeoningSTR save · 20-ft square · Restrained on failureWizard - BlightLevel 4 Necromancy

CastingActionRange30 feetComponentsV, SDurationInstantaneous8d8 necroticCON save · one creature · half on success↑ +1d8 per slot level above · Druid · Sorcerer · Warlock · Wizard - Charm MonsterLevel 4 Enchantment

CastingActionRange30 feetComponentsV, SDuration1 hourCharmedWIS save · one creature is Friendly to you↑ +one creature per slot level above · Bard · Druid · Sorcerer · Warlock · Wizard - CompulsionLevel 4 EnchantmentC

CastingActionRange30 feetComponentsV, SDuration1 minuteCharmedWIS save · chosen creatures · move where you sayBard - ConfusionLevel 4 EnchantmentC

CastingActionRange90 feetComponentsV, S, MDuration1 minuteConfusionWIS save · 10-foot Sphere · roll 1d10 each turn↑ +5 ft radius per slot level above · Bard · Druid · Sorcerer · Wizard - Conjure Minor ElementalsLevel 4 ConjurationC

CastingActionRangeSelfComponentsV, SDuration10 minutes+2d8 on your attacks15-ft Emanation · Acid, Cold, Fire, or Lightning↑ +1d8 per slot level above · Druid · Wizard - Conjure Woodland BeingsLevel 4 ConjurationC

CastingActionRangeSelfComponentsV, SDuration10 minutes5d8 forceWIS save · 10-ft Emanation · half on success↑ +1d8 per slot level above · Druid · Ranger - Control WaterLevel 4 TransmutationC

CastingActionRange300 feetComponentsV, S, MDuration10 minutesControl water100-ft Cube · choose an effect · whirlpool: 2d8Cleric · Druid · Wizard - Death WardLevel 4 Abjuration

CastingActionRangeTouchComponentsV, SDuration8 hoursStays at 1 HPTouch · the first time it would drop to 0 HPCleric · Paladin - Dimension DoorLevel 4 Conjuration

CastingActionRange500 feetComponentsVDurationInstantaneousTeleportpoint within range · bring a creature within 5 ftBard · Sorcerer · Warlock · Wizard - DivinationLevel 4 DivinationR

CastingActionRangeSelfComponentsV, S, MDurationInstantaneousOne question to a godTruthful reply · about events within 7 daysCleric · Druid · Wizard - Dominate BeastLevel 4 EnchantmentC

CastingActionRange60 feetComponentsV, SDuration1 minuteCharmedWIS save · one Beast · obeys your commands↑ lasts longer with slot 5 · 6 · 7+ · Druid · Ranger · Sorcerer - FabricateLevel 4 Transmutation

Casting10 minutesRange120 feetComponentsV, SDurationInstantaneousFabricate objectsRaw materials · up to Large (Medium if mineral)Wizard - Faithful HoundLevel 4 Conjuration

CastingActionRange30 feetComponentsV, S, MDuration8 hours4d8 ForceDEX save · bites within 5 ft · phantom watchdogWizard - Fire ShieldLevel 4 Evocation

CastingActionRangeSelfComponentsV, S, MDuration10 minutesWarm or chill shieldResist Cold or Fire · melee attackers take 2d8Druid · Sorcerer · Wizard - Freedom of MovementLevel 4 Abjuration

CastingActionRangeTouchComponentsV, S, MDuration1 hourFreedom of movementTouch · ignores Difficult Terrain and Paralyzed↑ one more creature per slot level above · Bard · Cleric · Druid · Ranger - Giant InsectLevel 4 ConjurationC

CastingActionRange60 feetComponentsV, SDuration10 minutesSummon giant insectCentipede, spider or wasp · ally↑ stats use the slot level · Druid - Greater InvisibilityLevel 4 IllusionC

CastingActionRangeTouchComponentsV, SDuration1 minuteInvisibletouch · one creature · until the spell endsBard · Sorcerer · Wizard - Guardian of FaithLevel 4 Conjuration

CastingActionRange30 feetComponentsVDuration8 hours20 radiantDEX save · enemies within 10 ft · vanishes after 60Cleric - Hallucinatory TerrainLevel 4 Illusion

Casting10 minutesRange300 feetComponentsV, S, MDuration24 hoursIllusory terrain150-ft Cube · Investigation to disbelieveBard · Druid · Warlock · Wizard - Ice StormLevel 4 Evocation

CastingActionRange300 feetComponentsV, S, MDurationInstantaneous2d10 + 4d6 damageDEX save · Bludgeoning and Cold · half on success↑ +1d10 Bludgeoning per slot level above · Druid · Sorcerer · Wizard - Locate CreatureLevel 4 DivinationC

CastingActionRangeSelfComponentsV, S, MDuration1 hourLocate a creaturedirection within 1,000 ft · blocked by leadBard · Cleric · Druid · Paladin · Ranger · Wizard - Phantasmal KillerLevel 4 IllusionC

CastingActionRange120 feetComponentsV, SDuration1 minute4d10 psychicWIS save · Disadvantage on checks and attacks↑ +1d10 per slot level above · Bard · Wizard - PolymorphLevel 4 TransmutationC

CastingActionRange60 feetComponentsV, S, MDuration1 hourTurns into a BeastWIS save · Beast of equal or lower CRBard · Druid · Sorcerer · Wizard - Private SanctumLevel 4 Abjuration

Casting10 minutesRange120 feetComponentsV, S, MDuration24 hoursSanctumCube 5 to 100 feet · blocks sound, sight, Divination↑ +100 ft per side per slot level above · Wizard - Resilient SphereLevel 4 AbjurationC

CastingActionRange30 feetComponentsV, S, MDuration1 minuteEnclosed in a sphereDEX save · Large or smaller · nothing passesWizard - Secret ChestLevel 4 Conjuration

CastingActionRangeTouchComponentsV, S, MDurationUntil dispelledChest in the EtherealHide and recall it · Magic actionWizard - Stone ShapeLevel 4 Transmutation

CastingActionRangeTouchComponentsV, S, MDurationInstantaneousShape stoneTouch · object or stone up to 5 ftCleric · Druid · Wizard - StoneskinLevel 4 TransmutationC

CastingActionRangeTouchComponentsV, S, MDuration1 hourResistanceTouch · Bludgeoning, Piercing and SlashingDruid · Ranger · Sorcerer · Wizard - Vitriolic SphereLevel 4 Evocation

CastingActionRange150 feetComponentsV, S, MDurationInstantaneous10d4 Acid + 5d4DEX save · 20-ft-radius Sphere · half initial damage↑ +2d4 per slot level above · Sorcerer · Wizard - Wall of FireLevel 4 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration1 minute5d8 FireDEX save · 60-ft wall · half on success↑ +1d8 per slot level above · Druid · Sorcerer · Wizard
Level 5
- Animate ObjectsLevel 5 TransmutationC

CastingActionRange120 feetComponentsV, SDuration1 minuteAnimate objectsUp to your modifier · allies · command as a Bonus Action↑ Slam +1d4/1d6/1d12 per slot level above · Bard · Sorcerer · Wizard - Antilife ShellLevel 5 AbjurationC

CastingActionRangeSelfComponentsV, SDuration1 hourAntilife barrier10-ft Emanation · only Constructs and Undead passDruid - Arcane HandLevel 5 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration1 minuteLarge magic handFist 5d8 Force · push · grapple · Half Cover↑ Fist +2d8, Grasp +2d6 per slot above · Sorcerer · Wizard - AwakenLevel 5 Transmutation

Casting8 hoursRangeTouchComponentsV, S, MDurationInstantaneousIntelligence 10Beast or Plant · Charmed for 30 daysBard · Druid - CloudkillLevel 5 ConjurationC

CastingActionRange120 feetComponentsV, SDuration10 minutes5d8 PoisonCON save · 20-foot Sphere · half on success↑ +1d8 per slot level above · Sorcerer · Wizard - CommuneLevel 5 DivinationR

Casting1 minuteRangeSelfComponentsV, S, MDuration1 minuteThree yes/no questionsto a deity · correct answersCleric - Commune with NatureLevel 5 DivinationR

Casting1 minuteRangeSelfComponentsV, SDurationInstantaneousLearn the areaWithin 3 miles · choose three factsDruid · Ranger - Cone of ColdLevel 5 Evocation

CastingActionRangeSelfComponentsV, S, MDurationInstantaneous8d8 ColdCON save · 60-ft Cone · half on success↑ +1d8 per slot level above · Druid · Sorcerer · Wizard - Conjure ElementalLevel 5 ConjurationC

CastingActionRange60 feetComponentsV, SDuration10 minutes8d8 damageDEX save · Restrained · then 4d8 each turn↑ +1d8 per slot level above · Druid · Wizard - Contact Other PlaneLevel 5 DivinationR

Casting1 minuteRangeSelfComponentsVDuration1 minuteFive questionsDC 15 INT save · failure: 6d6 PsychicWarlock · Wizard - ContagionLevel 5 Necromancy

CastingActionRangeTouchComponentsV, SDuration7 days11d8 necroticCON save · Poisoned · three failed saves: 7 daysCleric · Druid - CreationLevel 5 Illusion

Casting1 minuteRange30 feetComponentsV, S, MDurationSpecialCreate an objectVegetable or mineral · up to a 5-foot Cube↑ +5 ft per slot level above · Sorcerer · Wizard - Dispel Evil and GoodLevel 5 AbjurationC

CastingActionRangeSelfComponentsV, S, MDuration1 minuteDispel evil and goodTheir attacks have Disadvantage · CHA save to dismissCleric · Paladin - Dominate PersonLevel 5 EnchantmentC

CastingActionRange60 feetComponentsV, SDuration1 minuteCharmedWIS save · one Humanoid · you command it↑ lasts longer from level 6 · Bard · Sorcerer · Wizard - DreamLevel 5 Illusion

Casting1 minuteRangeSpecialComponentsV, S, MDuration8 hoursMessage in dreamsConverse in dreams · if terrifying: WIS save, 3d6Bard · Warlock · Wizard - Flame StrikeLevel 5 Evocation

CastingActionRange60 feetComponentsV, S, MDurationInstantaneous5d6 Fire + 5d6 RadiantDEX save · 10-ft-radius Cylinder · half on success↑ +1d6 to both per slot level above · Cleric - GeasLevel 5 Enchantment

Casting1 minuteRange60 feetComponentsVDuration30 daysCharmedWIS save · 5d10 Psychic if it disobeys↑ 365 days with a level 7 or 8 slot · Bard · Cleric · Druid · Paladin · Wizard - Greater RestorationLevel 5 Abjuration

CastingActionRangeTouchComponentsV, S, MDurationInstantaneousRemoves one effecttouch · Exhaustion, condition, curse…Bard · Cleric · Druid · Paladin · Ranger - HallowLevel 5 Abjuration

Casting24 hoursRangeTouchComponentsV, S, MDurationUntil dispelledHallowed area60-ft radius · chosen types kept out · one extra effectCleric - Hold MonsterLevel 5 EnchantmentC

CastingActionRange90 feetComponentsV, S, MDuration1 minuteParalyzedWIS save · one creature · repeats each turn↑ one more creature per slot level above · Bard · Sorcerer · Warlock · Wizard - Insect PlagueLevel 5 ConjurationC

CastingActionRange300 feetComponentsV, S, MDuration10 minutes4d10 PiercingCON save · 20-foot Sphere · half on success↑ +1d10 per slot level above · Cleric · Druid · Sorcerer - Legend LoreLevel 5 Divination

Casting10 minutesRangeSelfComponentsV, S, MDurationInstantaneousLegendary lorefamous person, place, or object · GM summaryBard · Cleric · Wizard - Mass Cure WoundsLevel 5 Abjuration

CastingActionRange60 feetComponentsV, SDurationInstantaneous5d8 + mod. HPUp to six creatures · 30-ft-radius Sphere↑ +1d8 per slot level above · Bard · Cleric · Druid - MisleadLevel 5 IllusionC

CastingActionRangeSelfComponentsSDuration1 hourInvisible + doubleIllusory double · moves up to twice your SpeedBard · Warlock · Wizard - Modify MemoryLevel 5 EnchantmentC

CastingActionRange30 feetComponentsV, SDuration1 minuteModify memoryWIS save · Charmed · event within the last 24 hours↑ older memories with higher slots · Bard · Wizard - PasswallLevel 5 Transmutation

CastingActionRange30 feetComponentsV, S, MDuration1 hourPassage through wallwood, plaster, or stone · up to 20 ft deepWizard - Planar BindingLevel 5 Abjuration

Casting1 hourRange60 feetComponentsV, S, MDuration24 hoursBound to serveCHA save · Celestial, Elemental, Fey, or Fiend↑ Duration 10 · 30 · 180 · 366 days · Bard · Cleric · Druid · Warlock · Wizard - Raise DeadLevel 5 Necromancy

Casting1 hourRangeTouchComponentsV, S, MDurationInstantaneousRevived with 1 HPDead up to 10 days · −4 to D20 TestsBard · Cleric · Paladin - ReincarnateLevel 5 Necromancy

Casting1 hourRangeTouchComponentsV, S, MDurationInstantaneousNew bodyTouch · dead no longer than 10 days · roll 1d10Druid - ScryingLevel 5 DivinationC

Casting10 minutesRangeSelfComponentsV, S, MDuration10 minutesRemote viewingWIS save · sensor within 10 ft of the targetBard · Cleric · Druid · Warlock · Wizard - SeemingLevel 5 Illusion

CastingActionRange30 feetComponentsV, SDuration8 hoursIllusory appearanceCHA save if unwilling · many creatures · InvestigationBard · Sorcerer · Wizard - Summon DragonLevel 5 ConjurationC

CastingActionRange60 feetComponentsV, S, MDuration1 hourDraconic Spiritally · obeys your verbal commands↑ stat block uses the slot's level · Wizard - TelekinesisLevel 5 TransmutationC

CastingActionRange60 feetComponentsV, SDuration10 minutesTelekinesisCreature: STR save · move up to 30 ft · RestrainedSorcerer · Wizard - Telepathic BondLevel 5 DivinationR

CastingActionRange30 feetComponentsV, S, MDuration1 hourTelepathic bondUp to eight creatures · over any distanceBard · Wizard - Teleportation CircleLevel 5 Conjuration

Casting1 minuteRange10 feetComponentsV, MDuration1 roundPortal to a circle5-ft-radius circle · open until your next turnBard · Sorcerer · Warlock · Wizard - Tree StrideLevel 5 ConjurationC

CastingActionRangeSelfComponentsV, SDuration1 minuteTravel through treesEnter a tree · exit another within 500 ftDruid · Ranger - Wall of ForceLevel 5 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration10 minutesWall of forceInvisible · immune to damage · dome or ten panelsWizard - Wall of StoneLevel 5 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration10 minutesWall of stone10-foot panels · 6 inches thick · can become permanentDruid · Sorcerer · Wizard
Level 6
- Blade BarrierLevel 6 EvocationC

CastingActionRange90 feetComponentsV, SDuration10 minutes6d10 forceDEX save · wall of blades · Three-Quarters CoverCleric - Chain LightningLevel 6 Evocation

CastingActionRange150 feetComponentsV, S, MDurationInstantaneous10d8 LightningDEX save · one target + three within 30 ft · half↑ one more bolt per slot level above · Sorcerer · Wizard - Circle of DeathLevel 6 Necromancy

CastingActionRange150 feetComponentsV, S, MDurationInstantaneous8d8 NecroticCON save · 60-foot Sphere · half on success↑ +2d8 per slot level above · Sorcerer · Warlock · Wizard - Conjure FeyLevel 6 ConjurationC

CastingActionRange60 feetComponentsV, SDuration10 minutes3d12 + mod. Psychicmelee spell attack · Frightened · Bonus Action: 30 ft↑ +1d12 per slot level above · Druid - ContingencyLevel 6 Abjuration

Casting10 minutesRangeSelfComponentsV, S, MDuration10 daysTriggered spellLevel 5 or lower · on you · fires on the triggerWizard - Create UndeadLevel 6 Necromancy

Casting1 minuteRange10 feetComponentsV, S, MDurationInstantaneousThree GhoulsAt night · three corpses · obey you for 24 hours↑ more Undead with slot 7 · 8 · 9 · Cleric · Warlock · Wizard - DisintegrateLevel 6 Transmutation

CastingActionRange60 feetComponentsV, S, MDurationInstantaneous10d6 + 40 ForceDEX save · at 0 HP it turns to dust↑ +3d6 per slot level above · Sorcerer · Wizard - EyebiteLevel 6 NecromancyC

CastingActionRangeSelfComponentsV, SDuration1 minuteChoose an effectWIS save · Unconscious, Frightened, or PoisonedBard · Sorcerer · Warlock · Wizard - Find the PathLevel 6 DivinationC

Casting1 minuteRangeSelfComponentsV, S, MDuration1 dayFind the wayMost direct route · distance and directionBard · Cleric · Druid - Flesh to StoneLevel 6 TransmutationC

CastingActionRange60 feetComponentsV, S, MDuration1 minutePetrifiedCON save · Restrained · three failures: PetrifiedDruid · Sorcerer · Wizard - ForbiddanceLevel 6 AbjurationR

Casting10 minutesRangeTouchComponentsV, S, MDuration1 dayForbiddanceNo teleport or portals · 5d10 to chosen typesCleric - Freezing SphereLevel 6 Evocation

CastingActionRange300 feetComponentsV, S, MDurationInstantaneous10d6 ColdCON save · 60-ft-radius Sphere · half on success↑ +1d6 per slot level above · Sorcerer · Wizard - Globe of InvulnerabilityLevel 6 AbjurationC

CastingActionRangeSelfComponentsV, S, MDuration1 minuteSpell barrier10-ft Emanation · blocks spells of level 5 or lower↑ +1 level blocked per slot level above · Sorcerer · Wizard - Guards and WardsLevel 6 Abjuration

Casting1 hourRangeTouchComponentsV, S, MDuration24 hoursWards an areaUp to 2,500 square feet · fog, doors, websBard · Wizard - HarmLevel 6 Necromancy

CastingActionRange60 feetComponentsV, SDurationInstantaneous14d6 NecroticCON save · reduces HP maximum · half on successCleric - HealLevel 6 Abjuration

CastingActionRange60 feetComponentsV, SDurationInstantaneous70 HPone creature · ends Blinded, Deafened, Poisoned↑ +10 per slot level above · Cleric · Druid - Heroes’ FeastLevel 6 Conjuration

Casting10 minutesRangeSelfComponentsV, S, MDurationInstantaneous+2d10 max HPUp to twelve creatures · immune to Poisoned and FrightenedBard · Cleric · Druid - Instant SummonsLevel 6 ConjurationR

Casting1 minuteRangeTouchComponentsV, S, MDurationUntil dispelledSummon an objectUp to 10 pounds · crush the sapphire to recallWizard - Irresistible DanceLevel 6 EnchantmentC

CastingActionRange30 feetComponentsVDuration1 minuteCharmedWIS save · dances in place · attacked with AdvantageBard · Wizard - Magic JarLevel 6 Necromancy

Casting1 minuteRangeSelfComponentsV, S, MDurationUntil dispelledPossess a HumanoidCHA save · within 100 ft · its soul in the containerWizard - Mass SuggestionLevel 6 Enchantment

CastingActionRange60 feetComponentsV, MDuration24 hoursCharmedWIS save · up to twelve creatures · follow suggestion↑ Duration 10 · 30 · 366 days · Bard · Sorcerer · Wizard - Move EarthLevel 6 TransmutationC

CastingActionRange120 feetComponentsV, S, MDuration2 hoursReshape the earthArea up to 40 ft on a side · changes in 10 minutesDruid · Sorcerer · Wizard - Planar AllyLevel 6 Conjuration

Casting10 minutesRange60 feetComponentsV, SDurationInstantaneousPlanar allyCelestial, Elemental or Fiend · service for paymentCleric - Programmed IllusionLevel 6 Illusion

CastingActionRange120 feetComponentsV, S, MDurationUntil dispelledTriggered illusion30-ft Cube · lasts up to 5 minutesBard · Wizard - SunbeamLevel 6 EvocationC

CastingActionRangeSelfComponentsV, S, MDuration1 minute6d8 radiantCON save · 60-ft Line · Blinded · half on successCleric · Druid · Sorcerer · Wizard - Transport via PlantsLevel 6 Conjuration

CastingActionRange10 feetComponentsV, SDuration1 minuteTravel through plantsLarge plant to another plant · 5 ft of movementDruid - True SeeingLevel 6 Divination

CastingActionRangeTouchComponentsV, S, MDuration1 hourTruesight 120 ftTouch · one willing creatureBard · Cleric · Sorcerer · Warlock · Wizard - Wall of IceLevel 6 EvocationC

CastingActionRange120 feetComponentsV, S, MDuration10 minutes10d6 ColdDEX save · wall of ice · half on success↑ +2d6 wall · +1d6 frigid air · Wizard - Wall of ThornsLevel 6 ConjurationC

CastingActionRange120 feetComponentsV, S, MDuration10 minutes7d8 piercingDEX save · wall of thorns · half on success↑ +1d8 per slot level above · Druid - Wind WalkLevel 6 Transmutation

Casting1 minuteRange30 feetComponentsV, S, MDuration8 hoursFly 300 ftYou and up to ten creatures · cloud form · ResistanceDruid - Word of RecallLevel 6 Conjuration

CastingActionRange5 feetComponentsVDurationInstantaneousReturn to sanctuaryYou and up to five creatures within 5 feet · teleportCleric
Level 7
- Arcane SwordLevel 7 EvocationC

CastingActionRange90 feetComponentsV, S, MDuration1 minute4d12 + mod. Forcemelee spell attack · Bonus Action: move 30 ftBard · Wizard - Conjure CelestialLevel 7 ConjurationC

CastingActionRange90 feetComponentsV, SDuration10 minutesLight: heal or searHeal 4d12 + mod. · or DEX save, 6d12 Radiant↑ +1d12 per slot level above · Cleric - Delayed Blast FireballLevel 7 EvocationC

CastingActionRange150 feetComponentsV, S, MDuration1 minute12d6 FireDEX save · 20-ft-radius Sphere · +1d6 per turn · half↑ +1d6 per slot level above · Sorcerer · Wizard - Divine WordLevel 7 Evocation

CastingBonus ActionRange30 feetComponentsVDurationInstantaneousDivine wordCHA save · effects at 50 HP or fewerCleric - EtherealnessLevel 7 Conjuration

CastingActionRangeSelfComponentsV, SDurationUp to 8 hoursBorder Etherealsee your plane up to 60 ft · others can't perceive you↑ three creatures per slot level above · Bard · Cleric · Sorcerer · Warlock · Wizard - Finger of DeathLevel 7 Necromancy

CastingActionRange60 feetComponentsV, SDurationInstantaneous7d8 + 30 necroticCON save · half on success · killed: ZombieSorcerer · Warlock · Wizard - Fire StormLevel 7 Evocation

CastingActionRange150 feetComponentsV, SDurationInstantaneous7d10 FireDEX save · ten 10-ft Cubes · half on successCleric · Druid · Sorcerer - ForcecageLevel 7 EvocationC

CastingActionRange100 feetComponentsV, S, MDuration1 hourForce prison20-foot cage or 10-foot box · CHA save to leaveBard · Warlock · Wizard - Magnificent MansionLevel 7 Conjuration

Casting1 minuteRange300 feetComponentsV, S, MDuration24 hoursMagnificent dwelling5 × 10-ft door · 100 servants · food for 100Bard · Wizard - Mirage ArcaneLevel 7 Illusion

Casting10 minutesRangeSightComponentsV, SDuration10 daysIllusory terrainUp to 1 mile square · even feels realBard · Druid · Wizard - Plane ShiftLevel 7 Conjuration

CastingActionRangeTouchComponentsV, S, MDurationInstantaneousPlanar travelYou and up to eight willing creaturesCleric · Druid · Sorcerer · Warlock · Wizard - Prismatic SprayLevel 7 Evocation

CastingActionRangeSelfComponentsV, SDurationInstantaneous12d6 or an effectDEX save · 60-foot Cone · 1d8 picks the rayBard · Sorcerer · Wizard - Project ImageLevel 7 IllusionC

CastingActionRange500 milesComponentsV, S, MDuration1 dayIllusory copysee and hear through it · Magic action: move 60 ftBard · Wizard - RegenerateLevel 7 Transmutation

Casting1 minuteRangeTouchComponentsV, S, MDuration1 hour4d8 + 15 HPTouch · 1 HP each turn · severed parts regrowBard · Cleric · Druid - ResurrectionLevel 7 Necromancy

Casting1 hourRangeTouchComponentsV, S, MDurationInstantaneousReturn to lifeDead up to a century · all HP · −4 to D20 TestsBard · Cleric - Reverse GravityLevel 7 TransmutationC

CastingActionRange100 feetComponentsV, S, MDuration1 minuteReverse gravity50-foot Cylinder · DEX save to grab onDruid · Sorcerer · Wizard - SequesterLevel 7 Transmutation

CastingActionRangeTouchComponentsV, S, MDurationUntil dispelledSequesteredtouch · Invisible · can't be detected by magicWizard - SimulacrumLevel 7 Illusion

Casting12 hoursRangeTouchComponentsV, S, MDurationUntil dispelledCreate a simulacrumCopy of a Beast or Humanoid · half HP · obeys youWizard - SymbolLevel 7 Abjuration

Casting1 minuteRangeTouchComponentsV, S, MDurationUntil dispelled or triggeredHarmful glyph60-ft-radius Sphere · Death 10d10, Fear, Sleep and moreBard · Cleric · Druid · Wizard - TeleportLevel 7 Conjuration

CastingActionRange10 feetComponentsVDurationInstantaneousTeleportYou and up to eight creatures · GM rolls 1d100Bard · Sorcerer · Wizard
Level 8
- Animal ShapesLevel 8 Transmutation

CastingActionRange30 feetComponentsV, SDuration24 hoursBeast formwilling creatures · CR 4 or lower · Temp HPDruid - Antimagic FieldLevel 8 AbjurationC

CastingActionRangeSelfComponentsV, S, MDuration1 hourAntimagic field10-ft Emanation · no magic insideCleric · Wizard - Antipathy/SympathyLevel 8 Enchantment

Casting1 hourRange60 feetComponentsV, S, MDuration10 daysFrightened or CharmedWIS save · a kind of creature within 120 ftBard · Druid · Wizard - BefuddlementLevel 8 Enchantment

CastingActionRange150 feetComponentsV, S, MDurationInstantaneous10d12 PsychicINT save · half on success · can't cast spellsBard · Druid · Warlock · Wizard - CloneLevel 8 Necromancy

Casting1 hourRangeTouchComponentsV, S, MDurationInstantaneousCloneReady in 120 days · the soul transfers to itWizard - Control WeatherLevel 8 TransmutationC

Casting10 minutesRangeSelfComponentsV, S, MDuration8 hoursControl the weatherwithin 5 miles · takes 1d4 × 10 minutesCleric · Druid · Wizard - DemiplaneLevel 8 Conjuration

CastingActionRange60 feetComponentsSDuration1 hourDoor to a demiplaneEmpty room 30 ft · wood or stoneSorcerer · Warlock · Wizard - Dominate MonsterLevel 8 EnchantmentC

CastingActionRange60 feetComponentsV, SDuration1 hourCharmedWIS save · one creature · obeys your commands↑ up to 8 hours with a level 9 slot · Bard · Sorcerer · Warlock · Wizard - EarthquakeLevel 8 TransmutationC

CastingActionRange500 feetComponentsV, S, MDuration1 minuteEarthquake100-foot radius · DEX save or Prone · fissuresCleric · Druid · Sorcerer - GlibnessLevel 8 Enchantment

CastingActionRangeSelfComponentsVDuration1 hourCharisma checks: 15Replace the roll with 15 · always seem truthfulBard · Warlock - Holy AuraLevel 8 AbjurationC

CastingActionRangeSelfComponentsV, S, MDuration1 minuteAdvantage on all saves30-ft Emanation · Disadvantage to hit themCleric - Incendiary CloudLevel 8 ConjurationC

CastingActionRange150 feetComponentsV, SDuration1 minute10d8 FireDEX save · 20-foot Sphere · half on successDruid · Sorcerer · Wizard - MazeLevel 8 ConjurationC

CastingActionRange60 feetComponentsV, SDuration10 minutesBanished to a mazeone creature · escape: DC 20 Int (Investigation)Wizard - Mind BlankLevel 8 Abjuration

CastingActionRangeTouchComponentsV, SDuration24 hoursShielded mindTouch · immune to Psychic damage and CharmedBard · Wizard - Power Word StunLevel 8 Enchantment

CastingActionRange60 feetComponentsVDurationInstantaneousStunned150 HP or fewer · CON save each turnBard · Sorcerer · Warlock · Wizard - SunburstLevel 8 Evocation

CastingActionRange150 feetComponentsV, S, MDurationInstantaneous12d6 RadiantCON save · 60-foot Sphere · Blinded on a failed saveCleric · Druid · Sorcerer · Wizard - TelepathyLevel 8 Conjuration

CastingActionRangeUnlimitedComponentsV, S, MDuration24 hoursTelepathic linka familiar willing creature · same planeWizard - TsunamiLevel 8 ConjurationC

Casting1 minuteRange1 mileComponentsV, SDuration6 rounds6d10 bludgeoningSTR save · wall of water · moves 50 ft · halfDruid
Level 9
- Astral ProjectionLevel 9 Necromancy

Casting1 hourRange10 feetComponentsV, S, MDurationUntil dispelledAstral PlaneYou and up to eight creatures · body UnconsciousCleric · Warlock · Wizard - ForesightLevel 9 Divination

Casting1 minuteRangeTouchComponentsV, S, MDuration8 hoursAdvantage on D20 TestsTouch · attacks against it have DisadvantageBard · Druid · Warlock · Wizard - GateLevel 9 ConjurationC

CastingActionRange60 feetComponentsV, S, MDuration1 minutePlanar portal5 to 20 ft · can pull in a named creatureCleric · Sorcerer · Warlock · Wizard - ImprisonmentLevel 9 Abjuration

Casting1 minuteRange30 feetComponentsV, S, MDurationUntil dispelledImprisonedWIS save · choose the prison · ends on a triggerWarlock · Wizard - Mass HealLevel 9 Abjuration

CastingActionRange60 feetComponentsV, SDurationInstantaneous700 HPDivided among creatures · ends Blinded, Deafened, PoisonedCleric - Meteor SwarmLevel 9 Evocation

CastingActionRange1 mileComponentsV, SDurationInstantaneous20d6 + 20d6 damageDEX save · Fire and Bludgeoning · four 40-foot SpheresSorcerer · Wizard - Power Word HealLevel 9 Enchantment

CastingActionRange60 feetComponentsVDurationInstantaneousAll Hit PointsOne creature · ends Charmed, Poisoned, etc.Bard · Cleric - Power Word KillLevel 9 Enchantment

CastingActionRange60 feetComponentsVDurationInstantaneousDies (≤ 100 HP)one creature · otherwise 12d12 PsychicBard · Sorcerer · Warlock · Wizard - Prismatic WallLevel 9 Abjuration

CastingActionRange60 feetComponentsV, SDuration10 minutesPrismatic wallCON save: Blinded · 7 layers: 12d6 or effectBard · Wizard - ShapechangeLevel 9 TransmutationC

CastingActionRangeSelfComponentsV, S, MDuration1 hourTake another formCR up to your level · Temp HP of the formDruid · Wizard - Storm of VengeanceLevel 9 ConjurationC

CastingActionRange1 mileComponentsV, SDuration1 minuteStorm cloudCON save · 2d6 Thunder and Deafened · then each turnDruid - Time StopLevel 9 Transmutation

CastingActionRangeSelfComponentsVDurationInstantaneous1d4 + 1 turnstime stops · ends if you affect othersSorcerer · Wizard - True PolymorphLevel 9 TransmutationC

CastingActionRange30 feetComponentsV, S, MDuration1 hourTransformationWIS save if unwilling · creature or objectBard · Warlock · Wizard - True ResurrectionLevel 9 Necromancy

Casting1 hourRangeTouchComponentsV, S, MDurationInstantaneousReturn to lifeDead up to 200 years · all HPCleric · Druid - WeirdLevel 9 IllusionC

CastingActionRange120 feetComponentsV, SDuration1 minute10d10 PsychicWIS save · 30-foot Sphere · Frightened · half on successWarlock · Wizard - WishLevel 9 Conjuration

CastingActionRangeSelfComponentsVDurationInstantaneousAlter realityduplicate a spell of level 8 or lower · or other effectSorcerer · Wizard
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