ForgeDiceHero

ForgeDiceHero › Compendium › Spells › Forcecage

Forcecage
Level 7 EvocationC
Forcecage
CastingAction
Range100 feet
ComponentsV, S, M
Duration1 hour
Force prison20-foot cage or 10-foot box · CHA save to leave
Bard · Warlock · Wizard

Forcecage

Level 7 Evocation · concentration

Casting Time
Action
Range
100 feet
Components
V, S, M
Duration
Concentration, up to 1 hour
Effect
Force prison20-foot cage or 10-foot box · CHA save to leave

Material ruby dust worth 1,500+ GP, which the spell consumes

ClassesBardWarlockWizard

An immobile, Invisible, Cube-shaped prison composed of magical force springs into existence around an area you choose within range. The prison can be a cage or a solid box, as you choose.

A prison in the shape of a cage can be up to 20 feet on a side and is made from 1/2-inch diameter bars spaced 1/2 inch apart. A prison in the shape of a box can be up to 10 feet on a side, creating a solid barrier that prevents any matter from passing through it and blocking any spells cast into or out from the area.

When you cast the spell, any creature that is completely inside the cage’s area is trapped. Creatures only partially within the area, or those too large to fit inside it, are pushed away from the center of the area until they are completely outside it.

A creature inside the cage can’t leave it by nonmagical means. If the creature tries to use teleportation or interplanar travel to leave, it must first make a Charisma saving throw. On a successful save, the creature can use that magic to exit the cage. On a failed save, the creature doesn’t exit the cage and wastes the spell or effect. The cage also extends into the Ethereal Plane, blocking ethereal travel.

This spell can’t be dispelled by Dispel Magic.

More level 7 spells

See it in 3D at the table

On ForgeDiceHero you cast it with your friends: lit maps, 3D dice and character sheets that do the maths. In your browser, free.

Open the table
Open the table