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Ray of Sickness
Level 1 Necromancy
Ray of Sickness
CastingAction
Range60 feet
ComponentsV, S
DurationInstantaneous
2d8 PoisonRanged spell attack · Poisoned until your next turn
↑ +1d8 per slot level above · Sorcerer · Wizard

Ray of Sickness

Level 1 Necromancy

Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Effect
2d8 PoisonRanged spell attack · Poisoned until your next turn

ClassesSorcererWizard

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 1.

More level 1 spells

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