ForgeDiceHero › Compendium › Spells › Searing Smite
Searing Smite
Level 1 Evocation


CastingBonus Action
RangeSelf
ComponentsV
Duration1 minute
+1d6 FireOn hit · 1d6 each turn · CON save ends it
↑ +1d6 per slot level above · Paladin
Searing Smite
Level 1 Evocation
- Casting Time
- Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
- Range
- Self
- Components
- V
- Duration
- 1 minute
- Effect
- +1d6 FireOn hit · 1d6 each turn · CON save ends it
ClassesPaladin
As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.
Using a Higher-Level Spell Slot
All the damage increases by 1d6 for each spell slot level above 1.
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