ForgeDiceHero › Compendium › Spells › Burning Hands
Burning Hands
Level 1 Evocation


CastingAction
RangeSelf
ComponentsV, S
DurationInstantaneous
3d6 FireDEX save · 15-foot Cone · half on success
↑ +1d6 per slot level above · Sorcerer · Wizard
Burning Hands
Level 1 Evocation
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Effect
- 3d6 FireDEX save · 15-foot Cone · half on success
ClassesSorcererWizard
A thin sheet of flames shoots forth from you. Each creature in a 15-foot Cone makes a Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the Cone that aren’t being worn or carried start burning.
Using a Higher-Level Spell Slot
The damage increases by 1d6 for each spell slot level above 1.
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