ForgeDiceHero › Compendium › Spells › Thunderwave
Thunderwave
Level 1 Evocation


CastingAction
RangeSelf
ComponentsV, S
DurationInstantaneous
2d8 thunderCON save · 15-ft Cube · pushed 10 ft · half
↑ +1d8 per slot level above · Bard · Druid · Sorcerer · Wizard
Thunderwave
Level 1 Evocation
- Casting Time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Effect
- 2d8 thunderCON save · 15-ft Cube · pushed 10 ft · half
ClassesBardDruidSorcererWizard
You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.
In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.
Using a Higher-Level Spell Slot
The damage increases by 1d8 for each spell slot level above 1.
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