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Magic Circle
Level 3 Abjuration
Magic Circle
Casting1 minute
Range10 feet
ComponentsV, S, M
Duration1 hour
Protective circle10-ft-radius Cylinder · against chosen creature types
↑ +1 hour per slot level above · Cleric · Paladin · Warlock · Wizard

Magic Circle

Level 3 Abjuration

Casting Time
1 minute
Range
10 feet
Components
V, S, M
Duration
1 hour
Effect
Protective circle10-ft-radius Cylinder · against chosen creature types

Material salt and powdered silver worth 100+ GP, which the spell consumes

ClassesClericPaladinWarlockWizard

You create a 10-foot-radius, 20-foot-tall Cylinder of magical energy centered on a point on the ground that you can see within range. Glowing runes appear wherever the Cylinder intersects with the floor or other surface.

Choose one or more of the following types of creatures: Celestials, Elementals, Fey, Fiends, or Undead. The circle affects a creature of the chosen type in the following ways:

Each time you cast this spell, you can cause its magic to operate in the reverse direction, preventing a creature of the specified type from leaving the Cylinder and protecting targets outside it.

Using a Higher-Level Spell Slot

The duration increases by 1 hour for each spell slot level above 3.

More level 3 spells

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