ForgeDiceHero › Compendium › Spells › Blindness/Deafness
Blindness/Deafness
Level 2 Transmutation


CastingAction
Range120 feet
ComponentsV
Duration1 minute
Blinded or DeafenedCON save · one creature · repeats at end of turn
↑ one more creature per slot level above · Bard · Cleric · Sorcerer · Wizard
Blindness/Deafness
Level 2 Transmutation
- Casting Time
- Action
- Range
- 120 feet
- Components
- V
- Duration
- 1 minute
- Effect
- Blinded or DeafenedCON save · one creature · repeats at end of turn
ClassesBardClericSorcererWizard
One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
Using a Higher-Level Spell Slot
You can target one additional creature for each spell slot level above 2.
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