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Shillelagh
Transmutation Cantrip
Shillelagh
CastingBonus Action
RangeSelf
ComponentsV, S, M
Duration1 minute
Weapon: d8 damageClub or Quarterstaff · uses spellcasting ability
↑ d10 · d12 · 2d6 at levels 5 · 11 · 17 · Druid

Shillelagh

Transmutation Cantrip

Casting Time
Bonus Action
Range
Self
Components
V, S, M
Duration
1 minute
Effect
Weapon: d8 damageClub or Quarterstaff · uses spellcasting ability

Material mistletoe

ClassesDruid

A Club or Quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. If the attack deals damage, it can be Force damage or the weapon’s normal damage type (your choice).

The spell ends early if you cast it again or if you let go of the weapon.

Using a Higher-Level Spell Slot

The damage die changes when you reach levels 5 (d10), 11 (d12), and 17 (2d6).

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