ForgeDiceHero

ForgeDiceHero › Compendium › Spells › Mass Cure Wounds

Mass Cure Wounds
Level 5 Abjuration
Mass Cure Wounds
CastingAction
Range60 feet
ComponentsV, S
DurationInstantaneous
5d8 + mod. HPUp to six creatures · 30-ft-radius Sphere
↑ +1d8 per slot level above · Bard · Cleric · Druid

Mass Cure Wounds

Level 5 Abjuration

Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Effect
5d8 + mod. HPUp to six creatures · 30-ft-radius Sphere

ClassesBardClericDruid

A wave of healing energy washes out from a point you can see within range. Choose up to six creatures in a 30-foot-radius Sphere centered on that point. Each target regains Hit Points equal to 5d8 plus your spellcasting ability modifier.

Using a Higher-Level Spell Slot

The healing increases by 1d8 for each spell slot level above 5.

More level 5 spells

See it in 3D at the table

On ForgeDiceHero you cast it with your friends: lit maps, 3D dice and character sheets that do the maths. In your browser, free.

Open the table
Open the table