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Hallucinatory Terrain
Level 4 Illusion
Hallucinatory Terrain
Casting10 minutes
Range300 feet
ComponentsV, S, M
Duration24 hours
Illusory terrain150-ft Cube · Investigation to disbelieve
Bard · Druid · Warlock · Wizard

Hallucinatory Terrain

Level 4 Illusion

Casting Time
10 minutes
Range
300 feet
Components
V, S, M
Duration
24 hours
Effect
Illusory terrain150-ft Cube · Investigation to disbelieve

Material a mushroom

ClassesBardDruidWarlockWizard

You make natural terrain in a 150-foot Cube in range look, sound, and smell like another sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, or some other difficult or impassable terrain. A pond can be made to seem like a grassy meadow, a precipice like a gentle slope, or a rock-strewn gully like a wide and smooth road. Manufactured structures, equipment, and creatures within the area aren’t changed.

The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to notice the illusion. If the difference isn’t obvious by touch, a creature examining the illusion can take the Study action to make an Intelligence (Investigation) check against your spell save DC to disbelieve it. If a creature discerns that the terrain is illusory, the creature sees a vague image superimposed on the real terrain.

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