ForgeDiceHero › Compendium › Spells › Heal
Heal
Level 6 Abjuration


CastingAction
Range60 feet
ComponentsV, S
DurationInstantaneous
70 HPone creature · ends Blinded, Deafened, Poisoned
↑ +10 per slot level above · Cleric · Druid
Heal
Level 6 Abjuration
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Effect
- 70 HPone creature · ends Blinded, Deafened, Poisoned
ClassesClericDruid
Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.
Using a Higher-Level Spell Slot
The healing increases by 10 for each spell slot level above 6.
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- ContingencyLevel 6 Abjuration

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