ForgeDiceHero › Compendium › Spells › Produce Flame
Produce Flame
Conjuration Cantrip


CastingBonus Action
RangeSelf
ComponentsV, S
Duration10 minutes
1d8 fireRanged spell attack · 60 ft · Bright Light 20 ft
↑ scales at levels 5 · 11 · 17 · Druid
Produce Flame
Conjuration Cantrip
- Casting Time
- Bonus Action
- Range
- Self
- Components
- V, S
- Duration
- 10 minutes
- Effect
- 1d8 fireRanged spell attack · 60 ft · Bright Light 20 ft
ClassesDruid
A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again.
Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.
Using a Higher-Level Spell Slot
The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
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